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Saturday, August 11, 2012


                   A BIG THANK YOU TO   MR RON 

Tuesday, August 7, 2012

What i did for this Assignment 7 August 2012

FINAL UPDATEWhat I did for this Assignment:

For this assignment,

1. I did the jumping animation of my character
2. The texturing of the scene with the rest
3. Modelled thw arrows & also the wood branches

Effects ( For the breakdown on these effects, they are being updated at the bottom of this post as there isn't much changes made in my 3 effects)
4. The sparkles that goes behind the arrow so that when the sky turns dark, the character will still be able to see whee the arrows are pointing so that he will be able to find the coins




5. The sheild effect when the character hits the "s" key the shield will appear for protection for the character. I used the sphere collider on the sphere so that when the bullets hits him it bounches away
I also deformed the sphere size to a more oval shape because our game's starting point is in the house. If its a sphere shape, the character will have difficulty coming out of the house.



My 3 final game effects can be view under the Game Tabs on my blog page. 




Monday, July 30, 2012

MY GAME 30 JULY 2012





Unity Web Player | WebPlayer





Unity Web Player | WebPlayer







http://dm4331-sidm-s1-2012-18.blogspot.sg/

Please view my game here as i have some problems updating it onto my blog.
Thanks!! & Sorry!!

Friday, July 27, 2012

My final 3 effects

I'll be updating on what I've been doing all this while for this game.
First of all is the shield effect that when the player hits the "S" key,
a shield will appear and protect the character. I also made a sphere collider which
goes around the sphere. When the bullets hit the character, it will be collided thus not hurting the character.

The shield script with the help of Mr Ron.



This is how my shield looks like




My second effect is the sparkling effect that will go around the arrow .
This arrow will lead the character to the coins. It acts as a guide to the coins.
I was guided by an online tutorial.

Still adjusting the values..


Getting closer to what I want


Decided to change the colour of it to a brighter glowing colour so that at night when the light goes off, this will still be visible to the character.



Final


The last effect will be the fire



This is how my fire look like



I've also modelled branches in Maya and brought it into Unity and placed it at the base of the fire to make it look like a campfire.



This is the final look of the fire in the game scene.


Thursday, July 19, 2012

This are the few awesome links with awesome particle effects which i will try to apply
in my 3 effects

http://www.youtube.com/watch?v=gtj81l3MkQk
http://www.youtube.com/watch?v=1y4ZuMO2saU
http://www.youtube.com/watch?v=JYs4UVhdKRo&feature=relmfu
http://www.youtube.com/user/BurgZergArcade
http://www.youtube.com/watch?v=bfuyVYLhlxk&feature=relmfu





This is going to be the effect around my arrow.
I was really having a hard time doing until i found this tutorial which is really good, it saved my ....grades!

So I will get this done hopefully by the end of this week.



Sunday, July 15, 2012

Modelled it in Maya, this will be the arrows for guiding the
character to the coins.. It will be located in all different corners on our terrain.

I'll be doing the effects in Unity, something like glowing effect of particle around the arrow
Some of the reference images that i will refer to when im doing my effects
in Unity...

to be continued.. x

Friday, July 13, 2012

Has been trying to build the shield for my character.
I want to build bubble using scripting.
Like, when the player presses a button, the bubble wraps the character up


The above 2 are the reference ive gotton from the net. I'm trying to make something like
the second picture because i have the webite for the script and it does look like a shield. However, thee script doesn't work no matter how many times i tried. There are always errors!!! Sigh.





http://www.unifycommunity.com/wiki/index.php?title=Shield

will continue trying ...... wip