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Sunday, May 27, 2012

(WIP)


I got this picture from the net and scaled a cylinder down
for the coins. These are the coins for our game. They will be placed and located
in different positions (Indoors/Outdoors) in our game.

I textured the house. The reason for doing quite slowly is because
there are some errors with the model. I have to select every face
individually to position the texture in the correct position. However,
I will complete it by tomorrow.
This will be the starting position of our character in the game.
REALLY HOPE WE CAN COMPLETE THIS IN TIME XXXXXX

Thursday, May 17, 2012


~~WIP~~
Reference Images




I think it looks damn bad, so i decided to download a new one and it is still texturing in progress

These are the obstacles that we're going to have in the room. (WIP)
I redo the Game Over Picture because this look abit better

I did a rough layout for the terrain outdoors and this is roughly how the house is going to be placed.

Monday, May 14, 2012

For the past 1 hr,
I've work on the End image that will pop up and jiaying did the start up image.


I've also been searching for a suitable model that has already been rigged and still in the progress of searching a right one.


Initially thought i'll be able to use this model however it is not rigged, thus i will need to look for another model. If I cannot find a rigged model in time, I will try rigging?
This weekend, we planned to go back and do individual research for our treasure hunt game.

Everyone to find model/guns and also our location layout so that we can combine them once we're ready.

Game Synopsis.

Character will have 3 lives in this game.
Game will begin indoor near a door featuring characters' back view.
He will see coins and have to go collect them ( We plan to have the coin absorbed straight when our character walk past it) .

However when the player sees danger (oncoming bullets), he will have jump/roll or cover to protect himself from the bullet shooting towards him. If he's hurt or get shot by the moving bullets, he loses one life.
We will create bullets that will shoot randomly towards the player.
He will have to collect all 10 coins hidden indoor and outdoors to win this game.

Wednesday, May 9, 2012

# Start on our work!

We were told to discuss and Mr Ron gave us free time to start on our work.
Still confused and not so familiar with Unity especially with the scripting part..

We modelled coins and Mr Ron taught us how to export it into Unity..
And also, we did a rough layout on how our island will look like in Maya.

# Just for fun